

But if you know you're not one of those people ten this game was never for you. This isn't, of course, something that everyone enjoys and some find it to be a tedious task. You never sat down an perceived the environment and appreciated it. But SGM definitely does cater more towards people who need to have some sort of quest system to progress through.īut If you beat the game in 6hrs then you never fully appreciated it. I'm a MISERY fan, sorry but SGM I just couldn't stand at all, and I would like to sit down with the dev team to discuss why they felt it was a great idea for a 12ga weapon to do less damage than a 7.56x39mm weapon. I can't speak for the others, but when we played STALKER, it may have been a rush to get tools, but other than that it was just exploring and trying something new each day. Your experience was entirely a quest driven drive to reach the end. If you beat the game in 6 hours we are all appalled because you didn't play the game we all played. You have to understand that the people who really ♥♥♥♥♥♥♥ enjoy STALKER enjoy it due to the process and not the end. Originally posted by Greenkoalababy:Idc If I did a RECORD I just wanted to ask a nice community if I do sth. Shoc (multiple fake endings, +"secret" true ending)Ĭlear Sky (only two endings both in same location)Ĭall of Pripyat (on the other hand most endings possible some requiring to be ♥♥♥♥♥♥♥ :)) Lenght (complete game, all side quests and what not) Well it do not have bandit faction allied (cause their quests sucks anyway and remove major source of income) but they are friendly so you can trade with them and what not :)Ĭlear Sky (Starting is MUCH easier than in ShoC but ending run is brutal)Ĭall of Pripyat (Mainly cause you can stay neutral with all factions short of Monolith and can clear up area before final run)Ĭlear Sky (upgrades make it easy in long run, no problem to get two exos with you for final run thanks for OP artifacts :))

Its point in game when you can join Freedom, Duty or Stay neutral to all of them (you need to join Freedom or Duty to have best ending possible) It took me roughly 17 hours to create save on intersection of three main game choices (they can be done much sooner but not all at the same time unless you know what item to keep beforehand) with all artifacts, all good gear maxed (well no calibration tools) out and all achievements possible without breaking last three choices (informant is nto finished so you can keep you neutral standing with all factions by giving out rest info items to oposite faction making your standing with them good) Its a rather slowpaced game, if youre use to fast pace action youre going to be disappointed, in STALKER if you try and run through abunch of enemies they will surely kill you. Well game have multiple endings depending on which faction you join, who you help who not etc. STALKER is pretty much the way you play it, It can be a speedrun with almost no attention to detail or a slow-steady walk through doing all the missions. Well I passed ShoC in like 1 hour and its longest game out of threeīut I do not consider that buggy speed run to be measure :)
